Class PostScenarioInputDefinition
Inheritance
System.Object
System.MarshalByRefObject
PostScenarioInputDefinition
Implements
System.Runtime.Remoting.Messaging.IMessageSink
Inherited Members
System.MarshalByRefObject.CreateObjRef(System.Type)
System.MarshalByRefObject.GetLifetimeService()
System.MarshalByRefObject.InitializeLifetimeService()
System.MarshalByRefObject.MemberwiseClone(System.Boolean)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: NXOpen.CAE
Assembly: NXOpen.dll
Syntax
public class PostScenarioInputDefinition : TaggedObject, IMessageSink
Constructors
PostScenarioInputDefinition()
Declaration
protected PostScenarioInputDefinition()
Properties
MeshDefinitions
Declaration
public PostScenarioMeshDefinitionCollection MeshDefinitions { get; }
Property Value
Type | Description |
---|---|
PostScenarioMeshDefinitionCollection |
Name
Declaration
public string Name { get; }
Property Value
Type | Description |
---|---|
System.String |
Visualizations
Declaration
public PostScenarioVisualizationCollection Visualizations { get; }
Property Value
Type | Description |
---|---|
PostScenarioVisualizationCollection |
Implements
System.Runtime.Remoting.Messaging.IMessageSink