Delegate UFDrf.FillRegionFnT
Assembly: NXOpen.UF.dll
Syntax
public delegate UFDrf.RenderTextStatus FillRegionFnT(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, IntPtr client);
Parameters
Type |
Name |
Description |
System.Int32 |
num_points |
|
System.Double[] |
points |
|
System.Double |
fill_dist |
|
System.Double[] |
last_pt |
|
System.Boolean |
was_drawn |
|
System.IntPtr |
client |
|
Returns
Constructors
FillRegionFnT(Object, IntPtr)
Declaration
public FillRegionFnT(object object, IntPtr method)
Parameters
Type |
Name |
Description |
System.Object |
object |
|
System.IntPtr |
method |
|
Methods
BeginInvoke(Int32, Double[], Double, Double[], out Boolean, IntPtr, AsyncCallback, Object)
Declaration
public virtual IAsyncResult BeginInvoke(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, IntPtr client, AsyncCallback callback, object object)
Parameters
Type |
Name |
Description |
System.Int32 |
num_points |
|
System.Double[] |
points |
|
System.Double |
fill_dist |
|
System.Double[] |
last_pt |
|
System.Boolean |
was_drawn |
|
System.IntPtr |
client |
|
System.AsyncCallback |
callback |
|
System.Object |
object |
|
Returns
Type |
Description |
System.IAsyncResult |
|
EndInvoke(out Boolean, IAsyncResult)
Declaration
public virtual UFDrf.RenderTextStatus EndInvoke(out bool was_drawn, IAsyncResult result)
Parameters
Type |
Name |
Description |
System.Boolean |
was_drawn |
|
System.IAsyncResult |
result |
|
Returns
Invoke(Int32, Double[], Double, Double[], out Boolean, IntPtr)
Declaration
public virtual UFDrf.RenderTextStatus Invoke(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, IntPtr client)
Parameters
Type |
Name |
Description |
System.Int32 |
num_points |
|
System.Double[] |
points |
|
System.Double |
fill_dist |
|
System.Double[] |
last_pt |
|
System.Boolean |
was_drawn |
|
System.IntPtr |
client |
|
Returns