Delegate UFDrf.FillRegionFnT
  
  
  
  
  Assembly: NXOpen.UF.dll
  Syntax
  
    public delegate UFDrf.RenderTextStatus FillRegionFnT(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, IntPtr client);
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | System.Int32 | 
        num_points | 
         | 
      
      
        | System.Double[] | 
        points | 
         | 
      
      
        | System.Double | 
        fill_dist | 
         | 
      
      
        | System.Double[] | 
        last_pt | 
         | 
      
      
        | System.Boolean | 
        was_drawn | 
         | 
      
      
        | System.IntPtr | 
        client | 
         | 
      
    
  
  Returns
  
  Constructors
  
  
  
  
  FillRegionFnT(Object, IntPtr)
  
  
  Declaration
  
    public FillRegionFnT(object object, IntPtr method)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | System.Object | 
        object | 
         | 
      
      
        | System.IntPtr | 
        method | 
         | 
      
    
  
  Methods
  
  
  
  
  BeginInvoke(Int32, Double[], Double, Double[], out Boolean, IntPtr, AsyncCallback, Object)
  
  
  Declaration
  
    public virtual IAsyncResult BeginInvoke(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, IntPtr client, AsyncCallback callback, object object)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | System.Int32 | 
        num_points | 
         | 
      
      
        | System.Double[] | 
        points | 
         | 
      
      
        | System.Double | 
        fill_dist | 
         | 
      
      
        | System.Double[] | 
        last_pt | 
         | 
      
      
        | System.Boolean | 
        was_drawn | 
         | 
      
      
        | System.IntPtr | 
        client | 
         | 
      
      
        | System.AsyncCallback | 
        callback | 
         | 
      
      
        | System.Object | 
        object | 
         | 
      
    
  
  Returns
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | System.IAsyncResult | 
         | 
      
    
  
  
  
  
  EndInvoke(out Boolean, IAsyncResult)
  
  
  Declaration
  
    public virtual UFDrf.RenderTextStatus EndInvoke(out bool was_drawn, IAsyncResult result)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | System.Boolean | 
        was_drawn | 
         | 
      
      
        | System.IAsyncResult | 
        result | 
         | 
      
    
  
  Returns
  
  
  
  
  Invoke(Int32, Double[], Double, Double[], out Boolean, IntPtr)
  
  
  Declaration
  
    public virtual UFDrf.RenderTextStatus Invoke(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, IntPtr client)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | System.Int32 | 
        num_points | 
         | 
      
      
        | System.Double[] | 
        points | 
         | 
      
      
        | System.Double | 
        fill_dist | 
         | 
      
      
        | System.Double[] | 
        last_pt | 
         | 
      
      
        | System.Boolean | 
        was_drawn | 
         | 
      
      
        | System.IntPtr | 
        client | 
         | 
      
    
  
  Returns