Class PostScenarioCoordinateSystem
Inheritance
System.Object
System.MarshalByRefObject
PostScenarioCoordinateSystem
Implements
System.Runtime.Remoting.Messaging.IMessageSink
System.IDisposable
Inherited Members
System.MarshalByRefObject.CreateObjRef(System.Type)
System.MarshalByRefObject.GetLifetimeService()
System.MarshalByRefObject.InitializeLifetimeService()
System.MarshalByRefObject.MemberwiseClone(System.Boolean)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: NXOpen.CAE
Assembly: NXOpen.dll
Syntax
public class PostScenarioCoordinateSystem : TransientObject, IMessageSink, IDisposable
Constructors
PostScenarioCoordinateSystem(IntPtr)
Declaration
protected PostScenarioCoordinateSystem(IntPtr ptr)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | ptr |
Methods
FreeResource()
Declaration
protected override void FreeResource()
Overrides
GetCsysType()
Declaration
public PostScenarioCoordinateSystemType GetCsysType()
Returns
Type | Description |
---|---|
PostScenarioCoordinateSystemType |
GetMatrix()
Declaration
public Matrix3x3 GetMatrix()
Returns
Type | Description |
---|---|
Matrix3x3 |
GetOrigin()
Declaration
public Vector3d GetOrigin()
Returns
Type | Description |
---|---|
Vector3d |
SetCsysType(PostScenarioCoordinateSystemType)
Declaration
public void SetCsysType(PostScenarioCoordinateSystemType type)
Parameters
Type | Name | Description |
---|---|---|
PostScenarioCoordinateSystemType | type |
SetMatrix(Matrix3x3)
Declaration
public void SetMatrix(Matrix3x3 matrix)
Parameters
Type | Name | Description |
---|---|---|
Matrix3x3 | matrix |
SetOrigin(Vector3d)
Declaration
public void SetOrigin(Vector3d origin)
Parameters
Type | Name | Description |
---|---|---|
Vector3d | origin |
Implements
System.Runtime.Remoting.Messaging.IMessageSink
System.IDisposable