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    Class SoundPlayer

    Inheritance
    System.Object
    System.MarshalByRefObject
    NXRemotableObject
    TransientObject
    SoundPlayer
    Implements
    System.Runtime.Remoting.Messaging.IMessageSink
    System.IDisposable
    Inherited Members
    TransientObject.Dispose()
    TransientObject.ToString()
    TransientObject.PrintTestData(String)
    TransientObject.PrintTestData(String, Int32)
    TransientObject.Handle
    NXRemotableObject.initialize()
    NXRemotableObject.SyncProcessMessage(IMessage)
    NXRemotableObject.AsyncProcessMessage(IMessage, IMessageSink)
    NXRemotableObject.NextSink
    System.MarshalByRefObject.CreateObjRef(System.Type)
    System.MarshalByRefObject.GetLifetimeService()
    System.MarshalByRefObject.InitializeLifetimeService()
    System.MarshalByRefObject.MemberwiseClone(System.Boolean)
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: NXOpen.CAE.Xyplot
    Assembly: NXOpen.dll
    Syntax
    public class SoundPlayer : TransientObject, IMessageSink, IDisposable

    Constructors

    SoundPlayer(IntPtr)

    Declaration
    protected SoundPlayer(IntPtr ptr)
    Parameters
    Type Name Description
    System.IntPtr ptr

    Properties

    Cyclestate

    Declaration
    public bool Cyclestate { get; set; }
    Property Value
    Type Description
    System.Boolean

    Methods

    FreeResource()

    Declaration
    protected override void FreeResource()
    Overrides
    TransientObject.FreeResource()

    Play()

    Declaration
    public void Play()

    Stop()

    Declaration
    public void Stop()

    Implements

    System.Runtime.Remoting.Messaging.IMessageSink
    System.IDisposable
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