Search Results for

    Show / Hide Table of Contents

    Class Shadows

    Inheritance
    System.Object
    System.MarshalByRefObject
    NXRemotableObject
    TaggedObject
    Builder
    Shadows
    Implements
    System.Runtime.Remoting.Messaging.IMessageSink
    IComponentBuilder
    Inherited Members
    Builder.Commit()
    Builder.Destroy()
    Builder.GetCommittedObjects()
    Builder.GetObject()
    Builder.ShowResults()
    Builder.Validate()
    Builder.PreviewBuilder
    TaggedObject.initialize()
    TaggedObject.ToString()
    TaggedObject.PrintTestData(String)
    TaggedObject.PrintTestData(String, Int32)
    TaggedObject.Tag
    NXRemotableObject.SyncProcessMessage(IMessage)
    NXRemotableObject.AsyncProcessMessage(IMessage, IMessageSink)
    NXRemotableObject.NextSink
    System.MarshalByRefObject.CreateObjRef(System.Type)
    System.MarshalByRefObject.GetLifetimeService()
    System.MarshalByRefObject.InitializeLifetimeService()
    System.MarshalByRefObject.MemberwiseClone(System.Boolean)
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: NXOpen.Display
    Assembly: NXOpen.dll
    Syntax
    public class Shadows : Builder, IMessageSink, IComponentBuilder

    Constructors

    Shadows()

    Declaration
    protected Shadows()

    Properties

    AmbientOcclusion

    Declaration
    public bool AmbientOcclusion { get; set; }
    Property Value
    Type Description
    System.Boolean

    GenerateHqiShadows

    Declaration
    public bool GenerateHqiShadows { get; set; }
    Property Value
    Type Description
    System.Boolean

    RealTimeType

    Declaration
    public Shadows.RealTimeState RealTimeType { get; set; }
    Property Value
    Type Description
    Shadows.RealTimeState

    ShadowCatcherSelection

    Declaration
    public SelectNXObjectList ShadowCatcherSelection { get; }
    Property Value
    Type Description
    SelectNXObjectList

    ShadowsEnabled

    Declaration
    public bool ShadowsEnabled { get; set; }
    Property Value
    Type Description
    System.Boolean

    ShadowsShadedViewsShowGroundShadows

    Declaration
    public bool ShadowsShadedViewsShowGroundShadows { get; set; }
    Property Value
    Type Description
    System.Boolean

    SoftShadowsBiasOffset

    Declaration
    public double SoftShadowsBiasOffset { get; set; }
    Property Value
    Type Description
    System.Double

    SoftShadowsEdges

    Declaration
    public int SoftShadowsEdges { get; set; }
    Property Value
    Type Description
    System.Int32

    SoftShadowsEnabled

    Declaration
    public bool SoftShadowsEnabled { get; set; }
    Property Value
    Type Description
    System.Boolean

    SoftShadowsGradientClamp

    Declaration
    public double SoftShadowsGradientClamp { get; set; }
    Property Value
    Type Description
    System.Double

    SoftShadowsQuality

    Declaration
    public int SoftShadowsQuality { get; set; }
    Property Value
    Type Description
    System.Int32

    SsaoBlurRadius

    Declaration
    public double SsaoBlurRadius { get; set; }
    Property Value
    Type Description
    System.Double

    SsaoContrast

    Declaration
    public Shadows.SsaoContrastType SsaoContrast { get; set; }
    Property Value
    Type Description
    Shadows.SsaoContrastType

    SsaoQuality

    Declaration
    public Shadows.SsaoQualityType SsaoQuality { get; set; }
    Property Value
    Type Description
    Shadows.SsaoQualityType

    SsaoRadius

    Declaration
    public double SsaoRadius { get; set; }
    Property Value
    Type Description
    System.Double

    UseShadowCatcher

    Declaration
    public bool UseShadowCatcher { get; set; }
    Property Value
    Type Description
    System.Boolean

    Implements

    System.Runtime.Remoting.Messaging.IMessageSink
    IComponentBuilder
    In This Article
    Back to top Generated by DocFX