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    Class InverseKinematics

    Inheritance
    System.Object
    RuntimeObject
    InverseKinematics
    Inherited Members
    RuntimeObject.m_pItem
    RuntimeObject.Dispose()
    RuntimeObject.AskAssembly()
    RuntimeObject.GetPhysicsObject()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ToString()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: NXOpen
    Assembly: NXOpen.Utilities.dll
    Syntax
    public class InverseKinematics : RuntimeObject

    Constructors

    InverseKinematics(IntPtr)

    Declaration
    protected InverseKinematics(IntPtr pItem)
    Parameters
    Type Name Description
    System.IntPtr pItem

    Properties

    Active

    Declaration
    public override bool Active { get; set; }
    Property Value
    Type Description
    System.Boolean
    Overrides
    RuntimeObject.Active

    Effector

    Declaration
    public RigidBody Effector { get; set; }
    Property Value
    Type Description
    RigidBody

    Orientation

    Declaration
    public Vector3 Orientation { get; set; }
    Property Value
    Type Description
    Vector3

    Position

    Declaration
    public Vector3 Position { get; set; }
    Property Value
    Type Description
    Vector3
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