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    Class PostScenarioMeshElement

    Inheritance
    object
    MarshalByRefObject
    NXRemotableObject
    TransientObject
    PostScenarioMeshElement
    Implements
    IMessageSink
    IDisposable
    Inherited Members
    TransientObject.Dispose()
    TransientObject.ToString()
    TransientObject.PrintTestData(string)
    TransientObject.PrintTestData(string, int)
    TransientObject.Handle
    NXRemotableObject.initialize()
    NXRemotableObject.SyncProcessMessage(IMessage)
    NXRemotableObject.AsyncProcessMessage(IMessage, IMessageSink)
    NXRemotableObject.NextSink
    MarshalByRefObject.GetLifetimeService()
    MarshalByRefObject.InitializeLifetimeService()
    MarshalByRefObject.MemberwiseClone(bool)
    object.GetType()
    object.MemberwiseClone()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: NXOpen.CAE
    Assembly: NXOpen.dll
    Syntax
    public class PostScenarioMeshElement : TransientObject, IMessageSink, IDisposable

    Constructors

    PostScenarioMeshElement(nint)

    Declaration
    protected PostScenarioMeshElement(nint ptr)
    Parameters
    Type Name Description
    nint ptr

    Properties

    ElementType

    Declaration
    public ElementType ElementType { get; }
    Property Value
    Type Description
    ElementType

    Label

    Declaration
    public int Label { get; }
    Property Value
    Type Description
    int

    Methods

    FreeResource()

    Declaration
    protected override void FreeResource()
    Overrides
    TransientObject.FreeResource()

    GetNodeIndices()

    Declaration
    public int[] GetNodeIndices()
    Returns
    Type Description
    int[]

    Implements

    System.Runtime.Remoting.Messaging.IMessageSink
    IDisposable
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