Search Results for

    Show / Hide Table of Contents

    Delegate UFDrf.DrawUserSymbolFnT

    Namespace: NXOpen.UF
    Assembly: NXOpen.UF.dll
    Syntax
    [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
    public delegate UFDrf.RenderTextStatus UFDrf.DrawUserSymbolFnT(string symbol_name, double[] origin, nint symbol_params, nint client)
    Parameters
    Type Name Description
    string symbol_name
    double[] origin
    nint symbol_params
    nint client
    Returns
    Type Description
    UFDrf.RenderTextStatus

    Constructors

    DrawUserSymbolFnT(object, nint)

    Declaration
    public DrawUserSymbolFnT(object @object, nint method)
    Parameters
    Type Name Description
    object object
    nint method

    Methods

    BeginInvoke(string, double[], nint, nint, AsyncCallback, object)

    Declaration
    public virtual IAsyncResult BeginInvoke(string symbol_name, double[] origin, nint symbol_params, nint client, AsyncCallback callback, object @object)
    Parameters
    Type Name Description
    string symbol_name
    double[] origin
    nint symbol_params
    nint client
    AsyncCallback callback
    object object
    Returns
    Type Description
    IAsyncResult

    EndInvoke(IAsyncResult)

    Declaration
    public virtual UFDrf.RenderTextStatus EndInvoke(IAsyncResult result)
    Parameters
    Type Name Description
    IAsyncResult result
    Returns
    Type Description
    UFDrf.RenderTextStatus

    Invoke(string, double[], nint, nint)

    Declaration
    public virtual UFDrf.RenderTextStatus Invoke(string symbol_name, double[] origin, nint symbol_params, nint client)
    Parameters
    Type Name Description
    string symbol_name
    double[] origin
    nint symbol_params
    nint client
    Returns
    Type Description
    UFDrf.RenderTextStatus
    In this article
    Back to top Generated by DocFX