Delegate UFDrf.DrawToPositionFnT
Assembly: NXOpen.UF.dll
Syntax
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate UFDrf.RenderTextStatus UFDrf.DrawToPositionFnT(double[] in_point, double[] last_out_point, bool last_status, nint client, double[] out_point, out bool out_status)
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Constructors
DrawToPositionFnT(object, nint)
Declaration
public DrawToPositionFnT(object @object, nint method)
Parameters
Methods
BeginInvoke(double[], double[], bool, nint, double[], out bool, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(double[] in_point, double[] last_out_point, bool last_status, nint client, double[] out_point, out bool out_status, AsyncCallback callback, object @object)
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Returns
EndInvoke(out bool, IAsyncResult)
Declaration
public virtual UFDrf.RenderTextStatus EndInvoke(out bool out_status, IAsyncResult result)
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Invoke(double[], double[], bool, nint, double[], out bool)
Declaration
public virtual UFDrf.RenderTextStatus Invoke(double[] in_point, double[] last_out_point, bool last_status, nint client, double[] out_point, out bool out_status)
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