Delegate UFDrf.FillRegionFnT
Assembly: NXOpen.UF.dll
Syntax
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate UFDrf.RenderTextStatus UFDrf.FillRegionFnT(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, nint client)
Parameters
Returns
Constructors
FillRegionFnT(object, nint)
Declaration
public FillRegionFnT(object @object, nint method)
Parameters
Methods
BeginInvoke(int, double[], double, double[], out bool, nint, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, nint client, AsyncCallback callback, object @object)
Parameters
Returns
EndInvoke(out bool, IAsyncResult)
Declaration
public virtual UFDrf.RenderTextStatus EndInvoke(out bool was_drawn, IAsyncResult result)
Parameters
Returns
Invoke(int, double[], double, double[], out bool, nint)
Declaration
public virtual UFDrf.RenderTextStatus Invoke(int num_points, double[] points, double fill_dist, double[] last_pt, out bool was_drawn, nint client)
Parameters
Returns