Delegate UFDrf.SetToPositionFnT
Assembly: NXOpen.UF.dll
Syntax
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate UFDrf.RenderTextStatus UFDrf.SetToPositionFnT(double[] in_point, nint client, double[] out_point, out bool out_status)
Parameters
Returns
Constructors
SetToPositionFnT(object, nint)
Declaration
public SetToPositionFnT(object @object, nint method)
Parameters
Methods
BeginInvoke(double[], nint, double[], out bool, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(double[] in_point, nint client, double[] out_point, out bool out_status, AsyncCallback callback, object @object)
Parameters
Returns
EndInvoke(out bool, IAsyncResult)
Declaration
public virtual UFDrf.RenderTextStatus EndInvoke(out bool out_status, IAsyncResult result)
Parameters
Returns
Invoke(double[], nint, double[], out bool)
Declaration
public virtual UFDrf.RenderTextStatus Invoke(double[] in_point, nint client, double[] out_point, out bool out_status)
Parameters
Returns