Delegate UFUi.ChangeStateFnT
Assembly: NXOpen.UF.dll
Syntax
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int UFUi.ChangeStateFnT(int new_state)
Parameters
Type |
Name |
Description |
int |
new_state |
|
Returns
Constructors
ChangeStateFnT(object, nint)
Declaration
public ChangeStateFnT(object @object, nint method)
Parameters
Methods
BeginInvoke(int, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(int new_state, AsyncCallback callback, object @object)
Parameters
Returns
EndInvoke(IAsyncResult)
Declaration
public virtual int EndInvoke(IAsyncResult result)
Parameters
Returns
Invoke(int)
Declaration
public virtual int Invoke(int new_state)
Parameters
Type |
Name |
Description |
int |
new_state |
|
Returns