Class PostScenarioVariantList
Inheritance
System.Object
System.MarshalByRefObject
PostScenarioVariantList
Implements
System.Runtime.Remoting.Messaging.IMessageSink
System.IDisposable
Inherited Members
System.MarshalByRefObject.CreateObjRef(System.Type)
System.MarshalByRefObject.GetLifetimeService()
System.MarshalByRefObject.InitializeLifetimeService()
System.MarshalByRefObject.MemberwiseClone(System.Boolean)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: NXOpen.dll
Syntax
public class PostScenarioVariantList : TransientObject, IMessageSink, IDisposable
Constructors
PostScenarioVariantList(IntPtr)
Declaration
protected PostScenarioVariantList(IntPtr ptr)
Parameters
Type |
Name |
Description |
System.IntPtr |
ptr |
|
Methods
FreeResource()
Declaration
protected override void FreeResource()
Overrides
GetDataType()
Declaration
public PostScenarioVariantType GetDataType()
Returns
GetValueAsBoolean()
Declaration
public bool[] GetValueAsBoolean()
Returns
Type |
Description |
System.Boolean[] |
|
GetValueAsComplex()
Declaration
public Complex[] GetValueAsComplex()
Returns
GetValueAsComplexDataOnNodesOfElements()
Declaration
public PostScenarioComplexDataOnNodesOfElements[] GetValueAsComplexDataOnNodesOfElements()
Returns
GetValueAsCoordinateSystem()
Declaration
public PostScenarioCoordinateSystem[] GetValueAsCoordinateSystem()
Returns
GetValueAsDouble()
Declaration
public double[] GetValueAsDouble()
Returns
Type |
Description |
System.Double[] |
|
GetValueAsDoubleDataOnNodesOfElements()
Declaration
public PostScenarioDoubleDataOnNodesOfElements[] GetValueAsDoubleDataOnNodesOfElements()
Returns
GetValueAsInteger()
Declaration
public int[] GetValueAsInteger()
Returns
Type |
Description |
System.Int32[] |
|
GetValueAsModeDescription()
Declaration
public PostScenarioModeDescription[] GetValueAsModeDescription()
Returns
GetValueAsString()
Declaration
public string[] GetValueAsString()
Returns
Type |
Description |
System.String[] |
|
GetValueAsUnicodeString()
Declaration
public string[] GetValueAsUnicodeString()
Returns
Type |
Description |
System.String[] |
|
GetValueAsVector3d()
Declaration
public Vector3d[] GetValueAsVector3d()
Returns
NewPostScenarioCoordinateSystem(PostScenarioCoordinateSystemType, Vector3d, Matrix3x3)
Declaration
public PostScenarioCoordinateSystem NewPostScenarioCoordinateSystem(PostScenarioCoordinateSystemType type, Vector3d origin, Matrix3x3 matrix)
Parameters
Returns
SetValueAsBoolean(Boolean[])
Declaration
public void SetValueAsBoolean(bool[] value)
Parameters
Type |
Name |
Description |
System.Boolean[] |
value |
|
SetValueAsComplex(Complex[])
Declaration
public void SetValueAsComplex(Complex[] value)
Parameters
Type |
Name |
Description |
Complex[] |
value |
|
SetValueAsComplexDataOnNodesOfElements(PostScenarioComplexDataOnNodesOfElements[])
Declaration
public void SetValueAsComplexDataOnNodesOfElements(PostScenarioComplexDataOnNodesOfElements[] value)
Parameters
SetValueAsCoordinateSystem(PostScenarioCoordinateSystem[])
Declaration
public void SetValueAsCoordinateSystem(PostScenarioCoordinateSystem[] value)
Parameters
SetValueAsDouble(Double[])
Declaration
public void SetValueAsDouble(double[] value)
Parameters
Type |
Name |
Description |
System.Double[] |
value |
|
SetValueAsDoubleDataOnNodesOfElements(PostScenarioDoubleDataOnNodesOfElements[])
Declaration
public void SetValueAsDoubleDataOnNodesOfElements(PostScenarioDoubleDataOnNodesOfElements[] value)
Parameters
SetValueAsInteger(Int32[])
Declaration
public void SetValueAsInteger(int[] value)
Parameters
Type |
Name |
Description |
System.Int32[] |
value |
|
SetValueAsModeDescription(PostScenarioModeDescription[])
Declaration
public void SetValueAsModeDescription(PostScenarioModeDescription[] value)
Parameters
SetValueAsString(String[])
Declaration
public void SetValueAsString(string[] value)
Parameters
Type |
Name |
Description |
System.String[] |
value |
|
SetValueAsUnary(Int32)
Declaration
public void SetValueAsUnary(int nValues)
Parameters
Type |
Name |
Description |
System.Int32 |
nValues |
|
SetValueAsUnicodeString(String[])
Declaration
public void SetValueAsUnicodeString(string[] value)
Parameters
Type |
Name |
Description |
System.String[] |
value |
|
SetValueAsVector3d(Vector3d[])
Declaration
public void SetValueAsVector3d(Vector3d[] value)
Parameters
Implements
System.Runtime.Remoting.Messaging.IMessageSink
System.IDisposable