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    Class CollisionMaterial

    Inheritance
    System.Object
    RuntimeObject
    CollisionMaterial
    Inherited Members
    RuntimeObject.m_pItem
    RuntimeObject.Dispose()
    RuntimeObject.AskAssembly()
    RuntimeObject.GetPhysicsObject()
    RuntimeObject.Active
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ToString()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: NXOpen
    Assembly: NXOpen.Utilities.dll
    Syntax
    public class CollisionMaterial : RuntimeObject

    Constructors

    CollisionMaterial(IntPtr)

    Declaration
    protected CollisionMaterial(IntPtr pItem)
    Parameters
    Type Name Description
    System.IntPtr pItem

    Properties

    DynamicFriction

    Declaration
    public double DynamicFriction { get; set; }
    Property Value
    Type Description
    System.Double

    Restitution

    Declaration
    public double Restitution { get; set; }
    Property Value
    Type Description
    System.Double

    RollingFriction

    Declaration
    public double RollingFriction { get; set; }
    Property Value
    Type Description
    System.Double

    StaticFriction

    Declaration
    public double StaticFriction { get; set; }
    Property Value
    Type Description
    System.Double

    Methods

    Copy()

    Declaration
    public CollisionMaterial Copy()
    Returns
    Type Description
    CollisionMaterial
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