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    Class CollisionMaterial

    Inheritance
    object
    RuntimeObject
    CollisionMaterial
    Inherited Members
    RuntimeObject.m_pItem
    RuntimeObject.Dispose()
    RuntimeObject.AskAssembly()
    RuntimeObject.GetPhysicsObject()
    RuntimeObject.GetStringValue(int)
    RuntimeObject.SetStringValue(int, string)
    RuntimeObject.GetBoolArrayValue(int)
    RuntimeObject.SetBoolArrayValue(int, bool[])
    RuntimeObject.GetIntArrayValue(int)
    RuntimeObject.SetIntArrayValue(int, int[])
    RuntimeObject.GetDoubleArrayValue(int)
    RuntimeObject.SetDoubleArrayValue(int, double[])
    RuntimeObject.GetStringArrayValue(int)
    RuntimeObject.SetStringArrayValue(int, string[])
    RuntimeObject.Active
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: NXOpen
    Assembly: NXOpen.Utilities.dll
    Syntax
    public class CollisionMaterial : RuntimeObject

    Constructors

    CollisionMaterial(nint)

    Declaration
    protected CollisionMaterial(nint pItem)
    Parameters
    Type Name Description
    nint pItem

    Properties

    DynamicFriction

    Declaration
    public double DynamicFriction { get; set; }
    Property Value
    Type Description
    double

    Restitution

    Declaration
    public double Restitution { get; set; }
    Property Value
    Type Description
    double

    RollingFriction

    Declaration
    public double RollingFriction { get; set; }
    Property Value
    Type Description
    double

    StaticFriction

    Declaration
    public double StaticFriction { get; set; }
    Property Value
    Type Description
    double

    Methods

    Copy()

    Declaration
    public CollisionMaterial Copy()
    Returns
    Type Description
    CollisionMaterial
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